Для отримання переліку наявних на даний момент в магазині книг, які відповідають певним критеріям, використовуйте фільтр, який з'являється над прайсами після повного завантаження сторінки "Перелік наявних книг" та сторінок із пункту меню "Прайс по рубрикам". Детальніше ...
Нижче наведено анонс книг, надходження яких заплановане на найближчі дні. Приймаємо попередні замовлення.
Android continues to be one of the leading mobile OS and development platforms driving today’s mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets.
Android Recipes: A Problem-Solution Approach guides you step-by-step through a wide range of useful topics using complete and real-world working code examples.
In this book, you’ll start off with a recap of Android architecture and app fundamentals, and then get down to business and build an app with Google’s Android SDK at the command line and Eclipse. Next, you’ll learn how to accomplish practical tasks pertaining to the user interface, communications with the cloud, device hardware, data persistence, communications between applications, and interacting with Android itself. Finally, you’ll learn how to leverage various libraries and Scripting Layer for Android (SL4A) to help you perform tasks more quickly, how to use the Android NDK to boost app performance, and how to design apps for performance, responsiveness, seamlessness, and more.
Instead of abstract descriptions of complex concepts, in Android Recipes, you’ll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. This can save you a great deal of work over creating a project from scratch!
Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you’ll quickly learn the steps necessary for writing complete iOS apps, whether they’re as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage.
If you’re comfortable with iOS SDK, this cookbook will teach you how to use hundreds of iOS techniques. Each recipe provides a clear solution with sample code that you can use right away.
• Use different approaches to construct a user interface
• Develop location-aware apps
• Get working examples for implementing gesture recognizers
• Play audio and video files and access the iPod library
• Retrieve contacts and groups from the Address Book
• Determine camera availability and access the Photo Library
• Create multitasking-aware apps
• Maintain persistent storage in your apps
• Use Event Kit to manage calendars and events
• Learn capabilities of the Core Graphics framework
• Access the accelerometer and gyroscope
• Take advantage of the iCloud service
Improvements in the Java platform and new multicore/multiprocessor hardware have made it possible to dramatically improve the performance and scalability of Java software.
Java™ Performance covers the latest Oracle and third-party tools for monitoring and measuring performance on a wide variety of hardware architectures and operating systems. The authors present dozens of tips and tricks you’ll find nowhere else.
You’ll learn how to construct experiments that identify opportunities for optimization, interpret the results, and take effective action. You’ll also find powerful insights into microbenchmarking–including how to avoid common mistakes that can mislead you into writing poorly performing software. Then, building on this foundation, you’ll walk through optimizing the Java HotSpot VM, standard and multitiered applications; Web applications, and more.
My 10 Favorite Examples from this Book The 6th edition of JavaScript: The Definitive Guide includes 125 examples that you can view and download from from examples.oreilly.com/9780596805531/ or from github.com/davidflanagan/javascript6_examples These are ten of my favorites from the book. Note that many of these use new features of ES5 or of HTML5, and will only work in the newest browsers: 1) Example 1-1 is is an extended example in the first chapter of the book, intended to show readers a simple but non-trivial example of JavaScript. This is the loan calculator example from the last edition, but made much more interesting with the addition of client-side graphics, localStorage, and Ajax. 2) Example 9-7 emulates Java-style enumerated types in JavaScript. It demonstrates that JavaScript's prototype-based inheritance is so flexible that factory methods can be normal object factories or even class factories. That example is a little clearer if you look at the code in Example 9-8. 3) Example 9-16 defines a class hierarchy of abstract and concrete Set classes. This one is a favorite because it involves data types and API design. Chapter 9 includes a number of other Set examples, too. 4) Example 9-23 demonstrates the ES5 Object.defineProperty() method and defines a convenient way to inspect and modify the attributes of the properties of an object. It may not be practical, but I think it is a beautiful hack. 5) Example 15-10 is a simple stream-like API wrapped around the innerHTML property of an element. When you're generating text (a table, for example) for display it is sometimes easier to pass each chunk that you compute to a write() method than it is to concatenate it all together and set it on innerHTML. 6) Example 21-03 is an analog clock implemented as an SVG graphic with scriptable hands. I love client-side graphics, and this is a favorite of mine because making the hands rotate is so simple with SVG transforms. 7) Example 21-06 draws a fractal Koch snowflake using the <canvas> tag. I like it because it draws the same line over and over again, but uses transformations to make the line appear at different locations, orientations and sizes. 8) Example 21-13 is another graphical example: it draws sparklines (edwardtufte.com/bboard/q-and-a-fetch-msg?msg_id=0001OR). This one is a favorite just because sparklines are so cool. 9) Example 22-1 uses the HTML5 geolocation API to find out where you are then uses the Google Maps API to obtain a static map of your location. I like it because geolocation (via wifi networks) is just pure magic! 10) Example 22-15 is a long example that demonstrates the IndexedDB API. I like it because the idea of a client-side database in a web browser is crazy and cool. This one is really cutting-edge, but if you're running Firefox 4, you can try it out here: davidflanagan.com/demos/zipcodes.html
Издательство Питер, 2012 г. Твердый переплет, 296 стр.
Аннотация.
В книге представлено более 1300 логотипов различных видов и категорий. Вы узнаете, кто, для кого, когда и почему разработал эти бренды, и как они принесли успех своим компаниям. Каждый символ имеет глубокое значение, вы прочтете всю правду об известнейших в мире логотипах и их настоящем смысле. Многие из них стали классикой корпоративного дизайна и служат образцом для специалистов в области брендинга, маркетинга и рекламы.
Издательство Питер, 2012 г. Мягкая обложка, 320 стр.
Аннотация.
Книга представляет собой учебный курс по объектно-ориентированному программированию на языке C#. Описаны синтаксические конструкции, операторы управления и объектная модель, используемые в C#. В издание включены основные темы для изучения данного языка программирования, а именно: базовые типы данных и операторы, управляющие инструкции, массивы, классы и объекты, наследование, индексаторы, свойства, делегаты, обработка исключительных ситуаций, многопоточное программирование, перегрузка операторов, разработка Windows-приложений и многое другое. Большое внимание уделяется созданию программ с графическим интерфейсом.